Abstract: In a heterogeneous devices and tiny and desperately in a dynamic environment full of distractions, usability becomes critical. Applying the principle of “less is more” and try to adapt the interface to each device, avoiding generic designs are some of the keys to achieving acceptable user experience. more…
Tag-Archive for ◊ applications ◊
• Sunday, February 28th, 2010
Category: Other
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• Saturday, September 05th, 2009
We’d like to respond to some of the questions we’ve heard recently at our courses on prototyping, and provide tips on how to make this technique work well for you.
Prototyping is a quick way to incorporate direct feedback from real users into a design. Paper-based prototyping bypasses the time and effort required to create a working, coded user interface. Instead, it relies on very simple tools like paper, scissors, and stickies. Even in applications where new technologies are deployed, paper provides maximum speed and flexibility. more…
Category: Design Facts
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